I’ve always been fascinated by the intricacies of the human body. When I set out to create this figure, I knew I wanted to delve deep into the subtle details of human anatomy. That’s why I intentionally chose not to start with a basemesh. Every vertebra and muscle was meticulously sculpted from scratch, beginning with just a simple polysphere.
Knowing that many might assume I used a pre-made basemesh, since they’re so readily available and often overlooked, I documented my process with screenshots. This way, there’s no question that every part of this creation is entirely my own work.