Faces
work
Responsible for all aspects.
Role
Face Shape Artist / Face Rigger / Lookdev
Software
Maya / Zbush / Houdini / V-ray
summery
Becoming skilled in a specific field is a long-term commitment that requires years of dedication and development. Having spent many years as a sculptor and being deeply passionate about character deformations, focusing on faces felt like a natural choice.
Let’s talk about working together on your next big project.
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